Been replaying the old Resident Evil games for Halloween and came across two problems I'm trying to fix. The first one have been mentioned before without any success or response, but since I didn't want to revive a topic many months old, I decided to make this new thread and put it together with a second problem I have.
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When I reach the Ceiling Trap early in Resident Evil (Original or Director's Cut) half of the screen is taken up by the constantly flickering ceiling model. It's very distracting and it's not meant to be there, it's meant to be a clear image of the room: I've tried every suggested setting for plugins I can find to run Resident Evil and nothing works. DirectX, OpelGL, Software, every plugin with every setting set to anything, this still happens. X360 Emulator 302. What can I do? Is there anything I can do?
-- Second problem is with Resident Evil: Survivor where none of the audio in the FMV cutscenes is working, neither is the voice acting in the game. The rest of the game's audio works great though, both sound effects and music. Couldn't find any other topic or mention of this anywhere online. Hope you guys can help out somehow, thanks in advance. Elle Kennedy Epub. Tobiichi I wanted to play the same game on ePSXe, and i got the same issues on the graphics, the same as you. But i discover that; the real problem on here is the P.E.O.p.s GPU plugin ( the 'native' PSX graphics ). Even On the actual ePSXe releases, uses by on default that GPU plugin.